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hereby grants you a non-exclusive, non-transferable, non-sublicensable, limited right and license to use the Services as provided by DEMAND ENTERTAINMENT, INC., for your personal non-commercial use, in the manner permitted by this EULA. Subject to this EULA and its terms and conditions, DEMAND ENTERTAINMENT, INC.
#DEEP SEA TYCOON GAMES SOFTWARE#
The Software is being licensed to you and you hereby acknowledge that no title or ownership in the Software is being transferred or assigned and this EULA is not to be construed as a sale of any rights in the Software. The rights granted herein are subject to your compliance with this EULA. hereby grants you a non-exclusive, non-transferable, non-sublicensable, limited right and license to use one copy of the Software for your personal non-commercial use on a single computer or gaming unit, unless otherwise specified in the Software documentation. If you do not accept the terms of this EULA, do not install, use or access the DEMAND ENTERTAINMENT, INC. SERVICES, YOU HEREBY ACCEPT THE TERMS OF THIS EULA. SERVICES OR ANY MATERIALS INCLUDED IN OR WITH THE DEMAND ENTERTAINMENT, INC. BY INSTALLING, USING OR ACCESSING THE DEMAND ENTERTAINMENT, INC. YOUR USE OF THE SOFTWARE (AS SPECIFIED BELOW) IS SUBJECT TO THE TERMS AND CONDITIONS SET FORTH IN THIS EULA. Software and Services are collectively referred to as “DEMAND ENTERTAINMENT, INC. “Services” means all services made available by DEMAND ENTERTAINMENT, INC., including but not limited to services accessed through mobile games, by means of a browser or by other online communication method. Software also includes updates and upgrades as well as accompanying manual(s), packaging and other written, files, electronic or on-line materials or documentation, and any and all copies of such software and its materials.
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or its affiliates including, but not limited to mobile software, downloadable/installable software for personal computer, and software accessed by means of a browser or other online communication method. This EULA governs your use of Software and Services (as specified below).įor purposes of this EULA "Software" means all software programs distributed, published or otherwise made available by DEMAND ENTERTAINMENT, INC. and its affiliates (“DEMAND ENTERTAINMENT, INC.”). The following terms of service and end user license agreement (“EULA”) constitute an agreement between you and DEMAND ENTERTAINMENT, INC. The only major differences are the scenario and the types of buildings each game uses.TERMS OF SERVICE AND END USER LICENSE AGREEMENT FOR DEEP SEA TYCOON The player creates buildings on a flat piece of land, that must be connected to other buildings by tunnels.
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Through the character they choose and the choices they make in their city, the player can become a ruthless business magnate or an environmentalist.
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The gameplay of Deep Sea Tycoon involves choosing one of 24 different characters and creating an underwater city filled with different buildings and features, from Mermaid Palaces to Seafood Restaurants. It has a sequel, Deep Sea Tycoon 2, developed by Pixel after Pixel. This game involves you building an underwater city in 3D. The spiritual sequel, Deep Sea Tycoon, often confused with Atlantis Underwater Tycoon, is a 2003 video game developed by Anarchy Enterprises and published by Unique Entertainment. These buildings are divided into different categories: Housing and Medical, Tourism, Research, Rewards (earned by different objectives), Utilities, and Industry. The building menu display the various types of structures available for construction. The play area is raised up from the surrounding view and can also have a grid. Players also use this screen to begin construction of buildings and alter the terrain. The game is played on the Play Area, on which both completed and under-construction structures are displayed. There is also a sandbox mode available, where the player can set the starting money, terrain type, ore quantity and average building life it also lets the player select whether they want to play on the Moon or on an asteroid. All three campaigns make up a larger story, so they can only be played in order and starting with the first. Moon Tycoon has three campaigns to play through, each with its own story-line and placed around the year 2021.Ĭampaign 1: Earth is in a global energy crisis, and the only thing that can stop it is a precious resource called helium-3 that can be found on the Moon in vast quantities.Ĭampaign 2: The energy crisis is over, but competition begins to heat up as corporations battle for lunar domination as space borne epidemics, discontent over living conditions and space disasters become more frequent.Ĭampaign 3: Mankind makes yet another leap as it begins the next stage of space exploration: the colonization of the asteroid belt.Įach campaign has ten levels to play through each with varied levels of difficulty.
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